motion graphics + VFX artist
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Minecraft | Evergreen Social Videos

Agency: COLOR Creative

Client: Minecraft

At COLOR, we created a series of 9:16 social videos for Minecraft to be posted on their Instagram. Each video features a short, seamlessly looping story around something in the game — a situation or mechanic that players could experience in-game, or sometimes what we imagine might be going on when players aren’t present. In addition to the 9:16 versions, we also delivered 1:1 crops, so each scene had to work for both ratios.

My responsibilities:

  • 3D Lead on a team of 2-4 3D artists (environment artist, character animator, 3D support)

  • Research, develop, and track a technical pipeline for getting Minecraft level data into Cinema 4D + Redshift, including unreleased features. I wrote and maintained a technical guide for internal team use.

  • Coordinate with game capture artists, freelance in-game builder, and editor/colorist

  • Work closely with our character animator to get his animations from Blender to Cinema 4D

  • Import, light and animate Minecraft level data in Cinema 4D

  • Convert Minecraft textures from in-game to brand standard palettes; convert for compatibility with Redshift

  • Wrote After Effects script to convert animated game sprites to animated textures compatible with Cinema 4D

  • Balance time working on 6 concurrent scenes