motion graphics + VFX artist

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Journey into AI generated art #2

Continuing my journey into AI generated art. This week the shine wore off a little bit as I started thinking about the issues of ownership and how this could be seen as theft and plagiarism. Sometimes it feels like cheating.     How would I feel if anyone with a computer could now replicate an art style I’d honed for years? Not good, that’s the short answer. The whole process feels like a double-edged sword.

BUT

I believe there are definitely ways to incorporate AI-assisted art into existing workflows and using it to create totally new workflows that respect the artists used to influence the final output. I’m working on getting there, and so are a lot of others. One way would be to treat the output as idea inspiration, just like artists currently search for existing “inspiration.” Another would be to use the output as a base to build an entirely new piece. This is what I’m most interested in – how can these outputs be used in interesting new ways beyond just looking at what’s spit out from the program?

Here’s an article touching on the issues of ownership in AI art:

https://www.huffpost.com/entry/ai-art-christies-ganbreeder_b_5c818440e4b0d9a64493ad85